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View Full Version : Who here plays Warhammer?


Valheru
18 Feb 2010, 12:33 PM
For those not in the know, Warhammer is a turn-based table-top gaming system using 28mm miniatures. There are two main varieties, Warhammer Fantasy and Warhammer 40K.

http://upload.wikimedia.org/wikipedia/commons/thumb/4/4f/Warhammer_game.jpg/800px-Warhammer_game.jpg

I play Warhammer fantasy, which has got yer basic things like Humans, Orcs 'n Goblins, Elves, Dwarves, Demons, Undead and so on.

I've introduced the kids to it and the eldest loves it. The youngest cares more for his xbox at this stage.

Collecting and painting your miniatures is a big part of the hobby (it's the part I enjoy the most), as well as creating scenery for the tabletop.

http://4.bp.blogspot.com/_ts1HdLGjywM/SgSgKYfIHUI/AAAAAAAAFvY/csBpWOqdMOI/s1600/all_plastic_Empire_Battalion_Warhammer_games_Works hop.jpg

http://4.bp.blogspot.com/_ts1HdLGjywM/SgSiRSP4xdI/AAAAAAAAFvg/rpyJ-Ika98Q/s400/Empire_Captain_with_Sword_and_Shield_warhammer_gam es_workshop.jpg

It's a brilliant (if expensive) hobby with a large and worldwide following. Each of the races has a unique flavour with its own history and heroes.

Some more pics:

http://3.bp.blogspot.com/_9pJVtr1FGYE/SajPpoJeUSI/AAAAAAAAAQU/6JYdDfj1I_k/s1600/squigho3-pmshade.jpg

http://greywolf.critter.net/images/ahq/minis/gallery/elf-ranger.jpg

http://www.gosfordhobbies.com.au/shop/images/P/newimagelge-44.gif

http://homepage.ntlworld.com/andrew.schofield50/warhammer/dwarfs/warriors.jpg

http://www.blackmoor.ca/blackmoorimages/gwwoodelftreeman2.jpg

Daynna
18 Feb 2010, 01:41 PM
My husband has some of those figures. I call them his "dolls." He hasn't played with his dolls in awhile, though. He has been reading the WH novels. We both played Warhammer Online. :D

BioBeing
18 Feb 2010, 05:48 PM
My 10 yo has a starter set of the WH 40K. He has been more interested in painting them than playing so far. We need to get them out again and have a game soon though...

Horrorfan
19 Feb 2010, 01:06 AM
I love Warhammer fantasy. I play the Druchii. For those not familar with the game in common that is Dark Elves.

Do you play all the armies you have pics of? The dwarfs, High elves (I think) Orcs and Goblins and Wood Elves?

I am still building my army I ordered some Shades and I need another War Hydra. :)

Fun game for anyone who likes fantasy type games.

Valheru
19 Feb 2010, 05:22 AM
I have a Dwarf throng and a Greenskin horde. The eldest has a beautifully painted Tomb Kings army, and the young'un has an motley crew of Woodies.

You Dark Elf players and your fuckin' twin hydra lists! :mad: Rune o' Burnin' for da winnin'! :D

Bane
19 Feb 2010, 08:36 PM
Warhammer looks cool :)

Maybe I will try it when I'm not a poor student ;)

Pandora
19 Feb 2010, 09:07 PM
My husband used to play, and he introduced me to the books. I've read a good chunk of the Horus Heresy set, and thoroughly enjoyed it. When I'm done with exams I'd like to get into playing the game. It looks like fun... assuming I can keep our cats from using the figures as chew-toys ;).

Horrorfan
19 Feb 2010, 10:11 PM
I have a Dwarf throng and a Greenskin horde. The eldest has a beautifully painted Tomb Kings army, and the young'un has an motley crew of Woodies.

You Dark Elf players and your fuckin' twin hydra lists! :mad: Rune o' Burnin' for da winnin'! :D

LOL. Yeah I have a couple different lists one for casual play no hydras:cool: and my filthy list which is twin hydra and lots of crossbowmen Shades and Magic with some harpies thrown in the mix.

We have to play dual Hydras though to survive the onslaught of Daemons of Chaos.:eek:

Bane
22 Feb 2010, 01:39 AM
I like Drow, and Wood Elves (outside of Elder Scrolls....fuckin' Bosmer!!!)

Valheru
22 Feb 2010, 05:37 AM
We have to play dual Hydras though to survive the onslaught of Daemons of Chaos.:eek:

Yep. Had a tourney over the weekend where the one guy rocked up with 24 power dice. I mean, seriously what the fuck?

Have you heard the 8th ed rumours? No more standing around for one CC phase per turn - you now duke it out until one side breaks or is wiped out, all in one turn (not quite sold on it but it should be good for stunties). Some other nice things like no more fear+outnumber = autobreak. It's now a combat res modifier where fear is +1 and terror is +2.

Tomb Kings are getting a new book with some really nice rumoured improvements. Much stronger raising abilities, and a 150pt regenerating bone giant FTW.

Valheru
22 Feb 2010, 05:40 AM
Warhammer looks cool :)

Maybe I will try it when I'm not a poor student ;)

It's a lovely hobby. There are cheaper game systems out there as well, such as WARMACHINE and Mordheim or Blood Bowl. Warhammer 40K doesn't require as many miniatures as Warhammer Fantasy, but then, it's a sci-fi setting so it might not appeal to you. 40K is a brilliant game though, it's Games Workshop's best product (after Blood Bowl imo)

GW also brought out a LOTR gaming system, but it's not very popular, at least, not here in South Africa. Don't know a single person who plays it, and the box sets are all gathering dust on the shop shelves.

Horrorfan
22 Feb 2010, 05:47 PM
We have to play dual Hydras though to survive the onslaught of Daemons of Chaos.:eek:

Yep. Had a tourney over the weekend where the one guy rocked up with 24 power dice. I mean, seriously what the fuck?

Have you heard the 8th ed rumours? No more standing around for one CC phase per turn - you now duke it out until one side breaks or is wiped out, all in one turn (not quite sold on it but it should be good for stunties). Some other nice things like no more fear+outnumber = autobreak. It's now a combat res modifier where fear is +1 and terror is +2.

Tomb Kings are getting a new book with some really nice rumoured improvements. Much stronger raising abilities, and a 150pt regenerating bone giant FTW.

I have not heard any of the rumours yet. It will change the dynamics that is for sure. It should not bother my filthy army much because there is not much CC with it. It seems like it should speed the game up and create more points quicker.

The fear is going to hurt Vampire lord armies it sounds like because the people I played against relied on fear+outnumber quite a bit.

Bane
23 Feb 2010, 01:17 PM
I'm not really after the sci-fi ones, though...I'd also need someone to play the games with, who is fairly accepting of n00bs and people who play for fun rather than contests and serious stuff.

Valheru
24 Feb 2010, 05:44 AM
^^^ It can be competitive but you just need to find a club with the right atmosphere and peeps you enjoy talking shit with.

Valheru
24 Feb 2010, 05:48 AM
I have not heard any of the rumours yet.

Here's some more information (nothing is black on white at this stage tho):

8th Ed Rules:

-on Army Building

Army construction is moving back to percentages. (you may have 25% of your points spent on heroes, 25%-50% on core… etc.)

This makes sense to me some people say it didnt work in previous editions but right now we have people blowing huge amounts of points on just characters. This change will limit the number of characters for armies like DoC and VC where overpowered characters get spammed and support characters get ignored. If your playing a 2250 game you've only got 562 points to spend on Heroes, you can take a Greater Daemon or two or three heralds, not a GD and 3 Heralds..or a Level 4 vampire Lord with a Necromancer or Wight King, not a Level 4 Vamp and 3 Level 2 Vampires. So for lizzies if you want to Slann..all your getting is the Slann not the Slann and two Engines!!...personally I like this but I can see already this is going to push the standard tourament games up to 2500-3K, it just makes sense...keep the game standard a 2K with these rules would be coolby me...I just dont see the "give me more" masses swallowing 500 pts of characters in 2K game as the norm.


On Combat

1. Infantry now fights in two ranks by default

keep in mind you strike back in 2 ranks as well obvious suggestions of things like "wow so my 5 wide Chaos Warriors with extra hand weapons will be getting a base 30 attacks" That being before champions, frenzy, and or characters, sound absolutely devastating, I am sure some other caveats will apply but in a way it makes sense and makes things like Chaos Warriors (who in the meta game barely show up on the battlefield in current WoC armies) become crazy useful again and actually be what they are supposed to be, the baddest Mofos; in the land and not just some guys who occasionally show up in a Army that is based around them. Point # 1 fits nicely with point 2.-

2. Speeding up of combat in general. A possibility of introducing a type of combat familiar to Flames of War players, something in which there are no multi-turn combats

Instead combat is fought over and over again until one side is dead or breaks, all in the same round of combat.

For example a 6x5 block of Saurus Spearmen fight a 3x6 block of Swordmasters of Hoeth. The Elves attack and kill the front rank of the Lizardmen. The 6 back rank spearmen attack, get luckly and kill the front rank of the Swordmasters, now the next rank of the Elves attacks, and so forth until one side breaks or is wiped out.

Not sure how I feel about this, but Fighting in two ranks and this system will certainly speed things up..I think just infantry changes alone will do that...have to sit on this for a bit it might be cool.

3. Infantry in 40mm+ bases will now gain rank bonuses for ranks that are at least three models wide

makes sense considering the overall speculation of 8th Ed that ranked infantry will count for more and be more powerful, and conveniently help sell more models

4. The rules for Spears are not being changed (makes sense given point 1, spears are still useful)

5. The return of "lapping-around" in combat.- I recently asked how this worked in 6th ed on my local forum..where everyone basically said it didnt work which is why it got canned, how it going to come back and work this time we will have to see.


Artillery

Template changes are pretty much confirmed (no more partials) changes to using the pesky artillery dice are speculated but nothing more than from random commenters

Cavalry

All Cavalry will now cause impact hits making them much more deadly (they need to be with the fight in two ranks thing) again this makes sense given the overall theme of speeding up combat.

On Magic

The magic system is being made more risk/reward oriented

Suggested mechanic is you roll 2d6 to generate PD at start of the game you opponent gets your highest number of one die as dispel dice...so if I rolled a "5" and "6" and generated 11PD, my opponent would start with 6 Dispel Dice, this of course would need to be able to be augement by items/ powers

Dispel scrolls will now just add X "#" of Dispel Dice to your pool

again makes sense with above system.

Expect many changes to the magic phase, including giving irresistable force a downside, while making miscasts harder to have but much more devastating.

On Psychology

Changes to fear and terror -Basically if you cause fear you subtract one to the enemys final CR score, terror by two. Autobreak is gone, as well as having to take leadership checks to fight them (Although I have heard that you may still need a leadership check, but a failed one simply results in needed 6's to hit instead of failing your charge).

So you have a full command, 3 ranks, and you kill two skeletons you would have Banner, 3 for rank bonus, and 2 kills, -1 for fighitng a fear causing opponent. End result 5 instead of 6.


On the Game

No more pitched battles, games will be scenario and mission based with emphasis on having scoring units on the battlefield (ie. core troops)

Overall I must say, in context of all it together speculation aside I'm liking it looking to be a more balanced and faster game, fixing many of the current loopholes that create many of the WAAC abuses out there.

On Releases for 2010

The next two books are Tomb Kings and Ogres no doubt...the order given the rumors should be TK in may/june...Ogres Oct/Nov (so Ogres would be 1st book post 8th ed)
after Ogres signs are pointing to a new Orc and Goblin book.

Given rumors of this summer national WFB campaign...8th ed is either going to come out before or after. Here is the current purposed releases.

The 8th Ed Starter set is now High Elves and Skaven

I dont know whats up with that because I was told that at Games Day last year someone had seen prototypes of the 8th Ed Starter and it was Empire and Orcs with the below new Empire Knights and Orc Boar Boyz in the set..when this changedI dont know, but apparently its been changed...or my source was just speculating on what he saw (totally possible)


Plastic Griffon
New Plastic High Elf Spearmen
Plastic Silver Helms
Plastic Weapon's team of some sort for Skaven
Ogre Kingdoms new plastic Rhinox kit
Tomb Kings new mini
New Orc Boys are coming (molds spotted being cut)
New plastic Dark Riders
New plastic Knights of the Inner Circle
New plastic Black Knights
New Orc Boar Boys

azidhak
27 Feb 2010, 10:03 AM
Yeah I Play Warhammer:
http://1.bp.blogspot.com/_ubu3xfFJMTQ/SoyEcm6sTqI/AAAAAAAAACM/4jYlii2yknc/s320/Warhammer+FRP+2.jpg http://4.bp.blogspot.com/_ts1HdLGjywM/Sx4JPHGDGCI/AAAAAAAAKWA/3y1fqsM-UiM/s1600/Fantasy_Flight_Warhammer_Roleplay.jpg
http://store.fantasyflightgames.com/client/Products/ProdimageLg/DH01.jpg http://2.bp.blogspot.com/_tjkQUZ9f9gk/Stdj-ii2BPI/AAAAAAAAB0w/bRY0itTs3qo/s400/Rogue+Trader.jpg
;)

Horrorfan
27 Feb 2010, 01:12 PM
I have not heard any of the rumours yet.

Here's some more information (nothing is black on white at this stage tho):

8th Ed Rules:

-on Army Building

Army construction is moving back to percentages. (you may have 25% of your points spent on heroes, 25%-50% on core… etc.)

This makes sense to me some people say it didnt work in previous editions but right now we have people blowing huge amounts of points on just characters. This change will limit the number of characters for armies like DoC and VC where overpowered characters get spammed and support characters get ignored. If your playing a 2250 game you've only got 562 points to spend on Heroes, you can take a Greater Daemon or two or three heralds, not a GD and 3 Heralds..or a Level 4 vampire Lord with a Necromancer or Wight King, not a Level 4 Vamp and 3 Level 2 Vampires. So for lizzies if you want to Slann..all your getting is the Slann not the Slann and two Engines!!...personally I like this but I can see already this is going to push the standard tourament games up to 2500-3K, it just makes sense...keep the game standard a 2K with these rules would be coolby me...I just dont see the "give me more" masses swallowing 500 pts of characters in 2K game as the norm.


On Combat

1. Infantry now fights in two ranks by default

keep in mind you strike back in 2 ranks as well obvious suggestions of things like "wow so my 5 wide Chaos Warriors with extra hand weapons will be getting a base 30 attacks" That being before champions, frenzy, and or characters, sound absolutely devastating, I am sure some other caveats will apply but in a way it makes sense and makes things like Chaos Warriors (who in the meta game barely show up on the battlefield in current WoC armies) become crazy useful again and actually be what they are supposed to be, the baddest Mofos; in the land and not just some guys who occasionally show up in a Army that is based around them. Point # 1 fits nicely with point 2.-

2. Speeding up of combat in general. A possibility of introducing a type of combat familiar to Flames of War players, something in which there are no multi-turn combats

Instead combat is fought over and over again until one side is dead or breaks, all in the same round of combat.

For example a 6x5 block of Saurus Spearmen fight a 3x6 block of Swordmasters of Hoeth. The Elves attack and kill the front rank of the Lizardmen. The 6 back rank spearmen attack, get luckly and kill the front rank of the Swordmasters, now the next rank of the Elves attacks, and so forth until one side breaks or is wiped out.

Not sure how I feel about this, but Fighting in two ranks and this system will certainly speed things up..I think just infantry changes alone will do that...have to sit on this for a bit it might be cool.

3. Infantry in 40mm+ bases will now gain rank bonuses for ranks that are at least three models wide

makes sense considering the overall speculation of 8th Ed that ranked infantry will count for more and be more powerful, and conveniently help sell more models

4. The rules for Spears are not being changed (makes sense given point 1, spears are still useful)

5. The return of "lapping-around" in combat.- I recently asked how this worked in 6th ed on my local forum..where everyone basically said it didnt work which is why it got canned, how it going to come back and work this time we will have to see.


Artillery

Template changes are pretty much confirmed (no more partials) changes to using the pesky artillery dice are speculated but nothing more than from random commenters

Cavalry

All Cavalry will now cause impact hits making them much more deadly (they need to be with the fight in two ranks thing) again this makes sense given the overall theme of speeding up combat.

On Magic

The magic system is being made more risk/reward oriented

Suggested mechanic is you roll 2d6 to generate PD at start of the game you opponent gets your highest number of one die as dispel dice...so if I rolled a "5" and "6" and generated 11PD, my opponent would start with 6 Dispel Dice, this of course would need to be able to be augement by items/ powers

Dispel scrolls will now just add X "#" of Dispel Dice to your pool

again makes sense with above system.

Expect many changes to the magic phase, including giving irresistable force a downside, while making miscasts harder to have but much more devastating.

On Psychology

Changes to fear and terror -Basically if you cause fear you subtract one to the enemys final CR score, terror by two. Autobreak is gone, as well as having to take leadership checks to fight them (Although I have heard that you may still need a leadership check, but a failed one simply results in needed 6's to hit instead of failing your charge).

So you have a full command, 3 ranks, and you kill two skeletons you would have Banner, 3 for rank bonus, and 2 kills, -1 for fighitng a fear causing opponent. End result 5 instead of 6.


On the Game

No more pitched battles, games will be scenario and mission based with emphasis on having scoring units on the battlefield (ie. core troops)

Overall I must say, in context of all it together speculation aside I'm liking it looking to be a more balanced and faster game, fixing many of the current loopholes that create many of the WAAC abuses out there.

On Releases for 2010

The next two books are Tomb Kings and Ogres no doubt...the order given the rumors should be TK in may/june...Ogres Oct/Nov (so Ogres would be 1st book post 8th ed)
after Ogres signs are pointing to a new Orc and Goblin book.

Given rumors of this summer national WFB campaign...8th ed is either going to come out before or after. Here is the current purposed releases.

The 8th Ed Starter set is now High Elves and Skaven

I dont know whats up with that because I was told that at Games Day last year someone had seen prototypes of the 8th Ed Starter and it was Empire and Orcs with the below new Empire Knights and Orc Boar Boyz in the set..when this changedI dont know, but apparently its been changed...or my source was just speculating on what he saw (totally possible)


Plastic Griffon
New Plastic High Elf Spearmen
Plastic Silver Helms
Plastic Weapon's team of some sort for Skaven
Ogre Kingdoms new plastic Rhinox kit
Tomb Kings new mini
New Orc Boys are coming (molds spotted being cut)
New plastic Dark Riders
New plastic Knights of the Inner Circle
New plastic Black Knights
New Orc Boar Boys


I am still kinda new so those changes are not going to bother me. I really hope that Ogres do get a new book and get a bit of a power upgrade. I love the models, but the Ogres may be the weakest army.

If they get a new book I will start putting together an Ogre army to go with my Dark Elves.

Valheru
01 Mar 2010, 04:54 AM
Go check this miniatures collection out (no Citadel stuff that I can see, but it's still extremely impressive):

http://ilovewargameing.21.forumer.com/viewtopic.php?t=2701

Horrorfan
01 Mar 2010, 10:41 AM
Go check this miniatures collection out (no Citadel stuff that I can see, but it's still extremely impressive):

http://ilovewargameing.21.forumer.com/viewtopic.php?t=2701

Wow. That guy must do nothing but assemble and paint most of the day. That is an extremely nice collection.

I wonder what game that is with the Napoleon era armies?

Valheru
01 Mar 2010, 11:22 AM
There's gazillions, but based on the figurine scale I think it's Empire.

Iblis waswas
28 Mar 2010, 10:54 PM
I'm a Warhammer head, love it. Got a large Lizzardmen force which is my favourite (4000+ pts), a Bretonnian army of 2500 pts. I also have a lot of 40K stuff, as I started out on 40K when I was a teenager. I have a 4000 pt Black legion/World Eaters army with lots of Daemons, and an equally large 4000 pt Space Wolves army & a 1500pt Imperial fist force that has never been painted. The 40K stuff is collecting dust, not sure if it'll see a game again under my ownership. As I've aged I like WFB and can't be bothered with 40K, especially the way its gone recently.

Iblis waswas
28 Mar 2010, 11:07 PM
Valheru, you should check out the rumour thread about 8th on Warseer. They recon the CC happening until its over wont happen. The two ranks may be for units that outnumber their foe, or possibly that if a model in front rank is killed one of the models in the 2nd rank steps forward to fight in that round of combat. If it meant the second row of great swords or what ever other GW wielding troops were fighting they'd be far too over powered.

http://www.warseer.com/forums/showthread.php?t=248697

Matty
29 Mar 2010, 02:55 PM
Jesus Valheru, i thought you were cool.

:D

Daynna
29 Mar 2010, 08:00 PM
I'm too cool for this thread, but my husband just registered on the board. I'll point him this way.

Evilbetty
30 Mar 2010, 03:15 PM
YAY!

I am a 40k player myself. I have a 3k point Chaos army but roll a 1500 point Khorne mech setup or a 2k variant with assault termies and Kharn in a land raider. I know it's cheese but i love the cheese :D

Also for Bloodbowl fans I highly recommend checking out the fumbbl league. Its a free java version that incorporates the strats of the game really well and also has a pretty decent team management system.

www.fumbbl.com

Iblis waswas
30 Mar 2010, 08:05 PM
Well, the only thing good to do with cheese is to MELT it!!! (LC or MM style....)

I did once play a game against Space wolves and fielded Abbadon, Kharn and a bloodthirster in same game (in 2nd Edition, when they were ridiculously over powered). However, the space viking warewolves had Ragnar, Njal, Ulrik and Bjorn so it was evened out I think. Abbadon was killed in turn 2 by a vortex grenade after teleporting within throwing distance of whoever had it, he hadn't killed anything, and kharn wiped out an entire squad of mine with whatever blood crazy thing he had back then, and my dread shot up lots of my guys too. Was the biggest loss in 40K I ever had. I've heard CSMs aren't as volatile now tho, that true?

Evilbetty
30 Mar 2010, 09:10 PM
They took the nerf bat to Chaos and beat them relentlessly with it. Kharn is still unreal but he doesn't have the leaping ability he used to have back in 2nd ed. The Chaos Dreads are almost useless as well unless you want to spend enough points to pair them up because of the "insanity" rule for them. Obliterators seem to be their replacements.

I never use plane jane CSM's unless I am going up against IG. Their lack of heavy weaps and weak AP with the bolters don't do much good against the heartier races. The closest I come is using Chaos Vets and even then it is mainly for distraction.

Abbaddon, however, is still one of the best melee units in the game. If you can get him and his termie guard up close fast with the land raider it is pretty much decided that any units in charging range are toast. The only time I had issues was with the Necron Monoliths. Now THOSE are ridiculously over powered. I cant remember the guys name off hand but he is a Slaanesh servant from the Horus Heresy books that is with the Emperor's Children, his lash is apparently pretty slick as well. Can pull in any character within 24 inches to melee range. He seems to be very popular in the Chaos circles these days for tourney play.

I miss 2nd ed. Orks were greatness with their pulsa rokkits back then.

I just finished reading the Space Wolves omnibus and will likely start working on them next. Ragnar and Bjorn the Fellhanded are greatness.

Iblis waswas
31 Mar 2010, 12:24 PM
I think I'd still play 40K if it was still 2nd edition. Chaos were brilliant. Shame about the dreadnaughts, as I love the model. I have a massive Space Wolves army too (30 Blood claws, 10 Grey wolves, 5 long fangs, 3 tanks, dread, every character model, 5 bikes...) I had a scan through the last Codex for them and I thought it was verging on naff.

I'm just a WFB player now, which is a shame considering the cash I've outlaid on 40K stuff.

Evilbetty
01 Apr 2010, 02:08 PM
The 5th ed books are out there in PDF. There are some really good balance changes made to the game now. If you are interested in checking them out shoot me a PM.

The Chaos 5th ed isn't out yet only because it was one of the last 4th ed books to come out. I am scared to look at where the nerf bat strikes next.